Display Name = "Minotauros's Labyrinth 1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 284, 16, 7, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 284, 17, 7, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 284, 18, 7, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 284, 16, 35, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 327, 160, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 327, 160, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ControlSwitches([100, 100, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 2, 328, 160, 0, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 284, 17, 35, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 284, 18, 35, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 284, 44, 35, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 284, 45, 35, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 284, 46, 35, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([32, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([763, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([76, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>Sukiyaki is the best!"])
    ShowText(["This is a meat paradise!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["seitentaisei_fc1", 1, 0, 2])
    ShowText(["\\n<？？？>Phew, I ate so much...\nWell then, time to go exterminate some youkai... Eh?"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
    Wait([60])
    ShowPicture([5, "80_seitentaisei_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<？？？>Who are you guys?\nAh... Could you be..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 2, 0, 2])
      ShowText(["\\n<Alice>Are you the mastermind behind all of this?\nWhat on earth are you plotting!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Are you the one who orchestrated all of this?\n...I am almost certain that I've seen you somewhere..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["seitentaisei_fc1", 1, 0, 2])
    ShowText(["\\n<？？？>Hey, hey, you've got this all wrong...\nDespite what you're thinking, I actually came to put an end to the mastermind, got it?"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>To put an end to the mastermind... Wait, you're not an enemy? Then who on earth are you?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>So, you're not our enemy? Then who are earth are you?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 62, 0])
      ShowTextAttributes(["gob_fc1", 3, 0, 2])
      ShowText(["\\n<Gob>She looks like someone I saw on a scroll my grandmother had..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 121, 0])
      ShowTextAttributes(["page65537_fc1", 2, 0, 2])
      ShowText(["\\n<Cornelia>Her appearance is exactly like that depicted in a certain legend..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong>People call me Sun Wukong!\nThe Monkey Queen who wreaked havoc in Heaven—that's me!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>But Sun Wukong is an ancient monster!\nAre you just named after her? Or could you be her descendant?"])
      ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
      ShowText(["\\n<Sun Wukong>Actually, I'm the real deal!\nDue to various circumstances I can't talk about, I've returned to the present!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>No, it cannot be Sun Wukong!\nEven during the Great Monster War, she caused so much trouble for the angelic army..."])
      ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
      ShowText(["\\n<Sun Wukong>Thank you for that unnecessary explanation!\nDue to various circumstances I can't talk about, I've returned to the present!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong>I've heard about you from Black Alice!\nYou're not getting away now that I caught you here!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>Black Alice!?\nDid Alipheese the 8th resurrect you?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>Black Alice!?\nDon't tell me she resurrected you!"])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_seitentaisei_st03", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<Sun Wukong>Oops, I shouldn't talk so carelessly!\nWell, I guess you're chatting with your enemy, too!"])
    ShowPicture([5, "80_seitentaisei_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong>Well then, let's rumble! I won't back down!"])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc6", 1, 0, 2])
      ShowText(["\\n<Alice>Be careful. This is still the monster spoken of in legend! She's extremely powerful!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>Be careful!"])
      ShowText(["She's a considerably powerful monster!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 129, 0])
      ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
      ShowText(["\\n<Hild>Target: Monkey... Initiating combat sequence."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 79, 0])
      ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
      ShowText(["\\n<Nuruko>Kyuu! Kyuu!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 753, 0])
      ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
      ShowText(["\\n<Sun Wukong’>"])
      ShowText(["Haha, my opponent is myself!"])
      ShowText(["I'm fired up!!"])
      ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
      ShowText(["\\n<Sun Wukong>"])
      ShowText(["Huh, is there another me…?"])
      ShowText(["You forgot to dispel your duplicate, come on, dispel!"])
      ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
      ShowText(["\\n<Sun Wukong’>"])
      ShowText(["No way! I'm the real deal!!"])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss1\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 625, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"scene_comi2\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_seitentaisei_st03", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<Sun Wukong>Tch! I can't believe you beat me!\nMy belly must be too heavy from eating so much sukiyaki..."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>You said that you came to take out the mastermind behind all this. Give us a detailed explanation."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>You said earlier that you came to defeat the mastermind behind all this. I'll turn you into sukiyaki if you do not give us the details."])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_seitentaisei_st02", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["seitentaisei_fc1", 1, 0, 2])
    ShowText(["\\n<Sun Wukong>Fiiiiine. You beat me, so I'll tell you.\nThe mastermind is a monster called the Cow Demon Queen."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 6, 0, 2])
      ShowText(["\\n<Alice>The Cow Demon Queen!?\nIsn't she also a legendary ancient monster!?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>The Cow Demon Queen!? Has she been resurrected too...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 164, 0])
      ShowTextAttributes(["kooni_fc1", 2, 0, 2])
      ShowText(["\\n<Shizuku>I heard of her from an old tale, but didn't think she was real."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["seitentaisei_fc1", 1, 0, 2])
    ShowText(["\\n<Sun Wukong>Actually, she isn't the original.\nI forgot how many generations down the line she is, but she's the descendant of a descendant of the original Cow Demon Queen."])
    ShowTextAttributes(["seitentaisei_fc1", 1, 0, 2])
    ShowText(["\\n<Sun Wukong>However, she still must be a very strong monster.\nYou see, she is gathering troops in order to ascend to the throne as Queen Beast."])
    ShowTextAttributes(["seitentaisei_fc1", 1, 0, 2])
    ShowText(["\\n<Sun Wukong>The minotauros are being herded, lured by the sukiyaki...and are being made into her own rough-and-ready army."])
    ConditionalBranch([4, 201, 0])
      ShowTextAttributes(["ashel_fc1", 2, 0, 2])
      ShowText(["\\n<Ashel>H-herded..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 203, 0])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Tatsuko>I'm gonna be captured, too..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 143, 0])
      ShowTextAttributes(["eva_fc1", 0, 0, 2])
      ShowText(["\\n<Eva>I'd gladly join for some sukiyaki..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong>No! I can't leave her to her ambitions!\nI, who am connected to the original Cow Demon Queen, have come to defeat her!"])
    ShowPicture([5, "80_seitentaisei_st03", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["seitentaisei_fc1", 2, 0, 2])
    ShowText(["\\n<Sun Wukong>...But I'm completely exhausted from that fight.\nI'll just go eat a little sukiyaki."])
    ErasePicture([5])
    Wait([60])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
    Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    ControlVariables([1054, 1054, 0, 0, 6])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>So in short, the Cow Demon Queen is the mastermind."])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>So in short, the Cow Demon Queen is the mastermind."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>Since she's building her own army, we can't just ignore this. It would eventually cause bigger problems..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>If she's building her own army, we simply cannot ignore it. It would certainly bring trouble to the world."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
    ShowText(["\\n<Caesar>All right, let's go!\nThe Cow Demon Queen is sure to be on the top floor."])
    ConditionalBranch([4, 62, 0])
      ShowTextAttributes(["gob_fc1", 0, 0, 2])
      ShowText(["\\n<Gob>Woo, the Cow Demon Queen is going dooown!"])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"dungeon_tower\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>So gooood! No matter how much I eat, it's still so gooood!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>I wonder who sponsored this sukiyaki party...\nWho was it? ...Was it the Sukiyaki Queen?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>I can't stop! I can't stop!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>It's sukiyaki heaven!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>Meat! It's all-you-can-eat!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>I've lost track of how much I ate...\n...Seconds, please!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>Oh, it's Caesar!\nDid you also come to eat sukiyaki?"])
    ShowTextAttributes(["kerberos_fc1", 2, 0, 2])
    ShowText(["\\n<Caesar>I came to look for you!"])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["kerberos_fc1", 1, 0, 2])
      ShowText(["\\n<Caesar>...and also to eat sukiyaki."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Luka's party ate sukiyaki..."])
      PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
      FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
      RecoverAll([0, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The party's HP and MP have been fully restored!"])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>We're not about to resolve matters by eating.\nSo why on earth are we here joining in the party...?"])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>We're not about to resolve matters by eating.\nSo why on earth are we here joining in the party...?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>Let's try exploring the ruins.\nWe have to find out what the coordinator of the sukiyaki party is planning..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
        ShowText(["\\n<Ilias>Let's search the ruins.\nWe should be able to discover the sukiyaki party planner's scheme."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ConditionalBranch([1, 1054, 0, 5, 0])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText(["\\n<Minotauros Girl>Just how much do you think that monkey can eat?"])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>Monkey?"])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>Monkey?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText(["\\n<Minotauros Girl>A strange monkey monster was eating meat earlier.\nShe took off somewhere just a little while ago."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1054, 0, 6, 0])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText(["\\n<Minotauros Girl>That monkey is back again!\nDamn, she sure eats a lot!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ConditionalBranch([1, 1054, 0, 5, 0])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText(["\\n<Minotauros Girl>This pot's empty because of that monkey..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1054, 0, 6, 0])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText(["\\n<Minotauros Girl>Stop it!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>Another one! Keep 'em coming!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>Thank you, Beef Queen!\n...Wait, was that her name?"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>I want to die buried in sukiyaki meat!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>This party's the best!\nThe sukiyaki is all-you-can-eat!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>Many thanks to the lovely Cow Queen for such a treat!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowPicture([5, "80_seitentaisei_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["seitentaisei_fc1", 0, 0, 2])
    ShowText(["\\n<Sun Wukong>The sukiyaki is so good!\nWhat? Would you leave me alone?"])
    ErasePicture([5])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["h_mino_fc1", 0, 0, 2])
    ShowText(["\\n<Minotauros Girl>Welcome to the sukiyaki party!\nPlease eat to your heart's content!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["62"])
    ShowTextAttributes(["gob_fc1", 0, 0, 2])
    ShowText(["\\n<Gob>I'll eat 'til my stomach is full!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>You shouldn't forget why we're here..."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>All right! Gonna eat a lot!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>You shouldn't forget why we're here..."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Label(["141"])
    ShowTextAttributes(["mino_fc1", 0, 0, 2])
    ShowText(["\\n<Mina>Okay, let's get some!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>You shouldn't forget why we're here..."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party becomes invigorated when they eat the sukiyaki!"])
    PlaySE(["RPG::SE(@name=\"Heal7\", @pitch=100, @volume=80)"])
    FlashScreen(["Color(@red=255.0, @green=255.0, @blue=255.0, @alpha=255.0)", 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The party's HP and MP have been fully restored!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([26, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([431, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([378, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([378, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
